Quick Review: Shatter

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Developer: Sidhe Interactive

Publisher: Sidhe Interactive

Release Date: March 15, 2010

Played Platform: PC

 

Things I liked:

  • Heavily inspired of Breakout
  • Power ups
    • Shield – defends from getting hit by blocks coming towards you
    • Gun – breaks the blocks easily and faster
  • Different types of levels, blocks, and bosses
  • Can multitask while playing this game

Things I did not liked:

  • This game could be a mobile game

Review: Bioshock 2 Remastered

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Developer: 2K Marin
Publisher: 2K Games
Release Date: February 9, 2010 | September 13, 2016 (Remastered)
Played Platform: PC
Buy: Original / Remastered

 

Read my review of Bioshock (Remastered) if you have not yet.

The sequel of the game takes place in Rapture as well. This time, Sophia Lamb takes place as the leader of Rapture after the events of the first game. You take control of Subject Delta, a Big Daddy, that “killed himself” because his little sister is Eleanor Lamb and Sophia wanted her daughter back to normal. Sophia separates them, but Eleanor is attached to you and decides to bring you back to life using the vita-chamber. Your goal in this game is to find Eleanor that is locked away due to her mom so that you guys can be together once again.

This game has a lot of things that I like compared to the first one, but also there are a lot of things that I did not like. The one thing that I hated in the first one was the hacking. However, the hacking in this game is greatly improved compared to the first one. All you need to do is to place the marker on the green or blue section to hack it. You will get shocked if you land it on the red or colorless. You could also remote hack from a distance by using the hack tool.

991113562(Example of the hacking)

For some odd reason 2K got rid of refilling your EVE manually if you are low, so the only way to refill it is to spam the plasmid until it goes down to zero. A problem that I had with the first one was the maximum amount of cash you can hold. In this game, they only increased it by $100 (from $500 to $600), so I was constantly spending my money to get first aids, eve’s, and ammos.

Lastly, I believe this one is game-breaking, the remastered version of the game constantly keeps crashing. I looked online for solutions, but never found one that worked, so I had to quick save every minute or so just to make sure I do not have to do it all over again. The reason why I decided to play the remastered was that I did not have any problems with the first one while others in the Steam community had it. Additionally, I was in about an hour into the game when I first encountered my first crash and did not felt playing the whole hour again on the original version. I doubt 2K will ever fix this issue any time soon, so if you decide to play this, play the original version.

Review: Bioshock Remastered

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Developer: 2K Boston / 2K Australia
Publisher: 2K Games
Release Date: August 21, 2007 (NA) | September 13, 2016 (Remastered)
Played Platform: PC
Buy: Original / Remastered

A lot of websites highly praised this game with high scores and is even some people’s favorite game. However, I thought otherwise.

I played this game for a few hours awhile back and decided to come back and finish it. Had to start from the beginning because I forgot the story. At first, my memory was coming back to what the story and the setting was like and it slowly hooked me in. You are a survivor in a plane crash and finds a device next to the lighthouse that leads to a city underwater. After arriving, you realize that the city is running havoc and someone named Atlas decides to help you to survive in the city.

I was expecting this game to be similar to Borderlands because of similar mechanics of upgrading your weapons or acquiring different superpowers called plasmids.

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(list of some of the plasmids)

However, as I got deeper into the story, I was slowly losing interest and decided to change the difficulty to easy due to people on the Bioshock subreddit telling others to finish the game for the story. I like the fact that I could kill enemies either by guns or using plasmids like electricity or freeze them with ice. Also, able to hack machines to work for you.

However, the thing that slowly lost my interest was the constant hacking that I was doing by connecting the pipes from beginning to end. The part that frustrated me the most was when I reached a point of no return due to obstacles that are on the way or when the liquid is too quick that you had to give up and try again.

bioshock-hack(example of the hacking game)

If you decide to spend in-game cash, you can buy autohack kit to hack without connecting the pipes; by the middle to end of the story, you start earning a lot of money, but they cap it to $500. I hoped that they could have put a variety of mini games to hack a machine and higher the cap to $999. I believe that the hacking just took the enjoyment of my experience with the game.

Additionally, I was surprised that this game was not a horror or a suspense game because throughout the game, I was constantly getting goosebumps because enemies kept appearing out of nowhere behind you with zero noise. Also, the music in this game played a huge part making the game more suspenseful than it should have been.

Lastly, Steam users were bashing on the Remastered version because it kept crashing, but I had no problem. If you happen to pick up the Remastered version, it comes with additional content such as Director’s Commentary that you need to find throughout the different levels. Also, there is a section in the main menu named additional content that you can play which I decided to skip and there is also a museum level that shows the different sketches that the 2K team went through while building the game if you are interested in.

Quick Review: Need For Speed: Most Wanted (2012)

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Developer: Criterion Games
Publisher: Electronic Arts
Release Date: October 30, 2012 (NA)
Played Platform: PC

Felt that this game is a more polish game that Criterion Games made after making Burnout Paradise

Things I like:

  • Open-world driving game
    • Finding jackspots (licensed cars) around the city
    • Crashing through billboards and fences
    • Taking down the 10 Most Wanted cars driving around the city to earn them
  • Every car can be modified by:
    • Body
    • Nitrous
    • Tires
    • Chassis
    • Transmission
  • Fast travel between jackspots you found and events you completed
  • The map shows you where to go while racing

Things I did not like:

  • Police is annoying
    • Need to drive under speed limit while free roaming or the cops start to chase you
    • They bother you while racing because they are constantly chasing you throughout the whole race
  • Driving is hard during day/night time
    • The sun rays blinds your eyes and can’t see the road for a few seconds
    • Hard to see the road when there is no street lights

Quick Review: Burnout Paradise (The Ultimate Box)

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Developer: Criterion Games
Publisher: Electronic Arts
Release Date: January 22 2008 (NA)
Played Platform: PC

Things I like:

  • Open-world driving game
    • Finding drive-thrus and events through the city
    • Crashing through billboards and fences
    • Taking down cars driving around the city to earn them
  • Different events the game offers
    • Race – get to the finish line, but there’s different ways to get there
    • Marked Man – Get to the destination without totaling your car
    • Road Rage – Takedown a certain amount of cars before the time runs out
    • Stunt Run – Rack up points while doing different stunts
    • Burning Route – Get to the destination before the time limit
  • Different types of car for different purposes
  • Able to go through a drive-thru (auto shop, spray, and gas station) in the middle of the event
  • Able to change the day of time if you don’t like driving at night or day

Things I did not like:

  • Navigate to multiple screens just to quit the game
  • The Takedown camera while racing sometimes takes awhile before you’re back driving
    • Wished they had no takedown when you’re not doing an event
  • The navigation to turn on a street is a little unclear sometimes
    • Can’t tell if it’s a sharp turn
  • No fast travel of some sort if you want to do an event on the other side of the city
  • Need to go to the junk yard just to change cars (there’s only 5)

Quick Review: Spec Ops: The Line

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Developer: Yager Development

Publisher: 2K Games

Release Date: June 26, 2012

Played Platform: PC

 

An underrated game with bad controls, but should be played at least once.

Things I liked:

  • The story line
    • Inspired by the book Heart of Darkness and the movie Apocalypse Now – Haven’t seen the movie or read the book, but it reminded me a little bit of another movie (Fight Club)
    • You begin to ask questions to yourself while progressing through the story
  • Using the environment to your advantage (although is part of the game progression)
  • Commanding your allies to execute a command (throw a flashbang or kill an enemy)

Things I did not liked:

  • Limited options
    • Can’t change the mouse sensitivity – had to change my mouse DPI
  • Spacebar is used for a lot of actions (run, jump when prompted, take cover)
    • Can’t just jump down – need to press spacebar when prompted
    • Running and taking cover should have been in two different buttons
  • Can’t jump
  • Loud BGM (by default) – can’t understand what to do

Quick Review: Wizorb

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Developer: Tribute Games

Publisher: Tribute Games

Release Date: September 29, 2011

Played Platform: PC

 

Things I liked:

  • Heavily-inspired art style from The Legend of Zelda: A Link To The Past
  • Breakout with a RPG element
    • Different types of power ups and curses
    • Buy things from the shop
    • Access bonus levels

Things I did not liked:

  • A lot of levels takes a while to complete without power-ups
    • Ex: One block is left but there’s unbreakable blocks in front of it, so you need to go around it
  • It gets boring after a few levels
    • It’s the same over and over with a slight change